So I have this script and its suppose to do a combo and knock the player back
local Hit = Instance.new(‘Sound’,hit.Parent.HumanoidRootPart)
Hit.SoundId = 'rbxassetid://131237241’
**Hit.EmitterSize = 100 **
**Hit.Volume = .2 **
** local char = hit.Parent**
** local hum = char:FindFirstChild(“Humanoid”)**
** if hum and char then **
** hum:TakeDamage(8)**
** local BV = Instance.new(“BodyVelocity”,hit.Parent.HumanoidRootPart)**
** BV.Velocity = script.Parent.Parent.HumanoidRootPart.CFrame.lookVector * 60 **
** BV.MaxForce = Vector3.new(5000000,999999999,5000000)**
** BV.P = 100 **
** game.Debris:AddItem(BV,.5)**
** Hit:Play() **
** script.Disabled = true **
** wait(.35)**
** script:Destroy()**
** end**
end)
But when it finishes the combo it does not knock them back???
