Summary
An old bug that caused text with RichText enabled to be vertically off-set has returned. Text appears lower than it should. It may also appear smaller than they should. I’m not sure about this. This does not appear to affect every single TextLabel.
Reproduction Steps
- Insert a TextLabel with any text
- Enable RichText
- Look at text
Expected Result
Text should appear normally as expected
Actual Result
Text appears lower than the position it should be displaying at
Screenshots
My screenshot, taken in game:

My screenshot, taken in Studio outside of play testing:

My screenshot, taken in Studio during play testing:

GIFs if they are helpful:


Screenshots from other players:

