BUG:Textures on a Model stretch to the center of the map (0,0,0)

I’m having a bit of an issue.

An animated model is welded to the player, and the player controls this model. Some parts in the model have texture instances in them, but for some reason, the textures seem to “stretch” all the way to coordinate 0,0,0 on the map. Workspace has StreamingEnabled. The textures appear and disappear randomly. What could be causing this? Is this a bug?

image



image
image

There’s an existing bug report for this, please add onto that topic if you have any more details:

1 Like