Bug where a player with a weld attached slows down when near a base part

I welded a model to the character when a player joins a game. However, theres a bug where if you got too close near a basepart, the character would slow down immensely. I set the model’s parts
properties cancollide,massless, and anchored to false, aswell with the player’s parts. I’ve seen the same bug on a different thread. Here it is - Player moves slow around other objects when welded

Ok but why is this in #help-and-feedback:cool-creations

If you can confirm that it is truly a bug, then message @Bug-Support which an alternate way to report bugs for non-Regulars


oh i didnt see the tag apologies, new to posting. thank you though