Bug with my JumpPower

I have made a part with a click detector and when you use the click detector you should not be able to walk and jump, the problem now is that I can stop walking but for some reason can keep jumping.

This is my code:

script.Parent.MouseClick:Connect(function(player)

	player.Character.Humanoid.WalkSpeed = 0
	player.Character.Humanoid.JumpPower = 0
end)

Go to StarterPlayer and tick the CharacterUseJumpPower Property. That should fix it since by default it uses JumpHeight. Alternatively, you can edit the JumpHeight to 0.

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