There is a bug with my TD Game, I want the zombies to die here
but they die here
anyway to correct this?
There is a bug with my TD Game, I want the zombies to die here
You have them die when they touch that part and if they are all called part or they all have the same script it would kill it
They are all numbered.
I want then to die at 5.
Show me the script so I can work it out
Place
mob:Destroy()
After the for loop.
It works now!
chatrrrrrreeeeeeeeeeeeeeeee