Bug with TD Game

There is a bug with my TD Game, I want the zombies to die here


but they die here

anyway to correct this?

You have them die when they touch that part and if they are all called part or they all have the same script it would kill it

They are all numbered.
image
I want then to die at 5.

Show me the script so I can work it out


I’ve tried to change the number, but the enemies walk right to it instead of walking on the path

Place

mob:Destroy()

After the for loop.

It works now!
chatrrrrrreeeeeeeeeeeeeeeee

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