Bugged 3d model in roblox studio!

Hello guys, how are you?

Can you tell me how I can make these traces disappear that are in certain parts of my 3d model?

these are some of my roblox studio settings


Please I really appreciate it if anyone can help me!

Are you sure these mesh parts dont have the Sand material applied to them? Look under the part properties and see what material it is set to.

Hello. Yes I don’t believe this is bugged, this is a fault within your modeling software. You might need to re-export it after making the changes within your modeling software.

  • Also please before you upload screenshots of certain things like you have provided above, try and put them in English so you can get a even further out reach to people that can help you!
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I don’t believe that is the sand material my boy :rofl:

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What program did you use to make the 3D model?

I’ve used Blender before, and when exporting a Roblox model or Union to Blender it takes the Material texture with it, but when you import it back into Roblox the Texture gets twisted around to fit the MeshPart.
Click on the MeshPart in Studio and you will see a Property named TextureID. If there is any data in this Property try deleting it and the Part should just appear as whatever Material you make the MeshPart.

do you have any textures applied?