^ what should happen
^ why is this happening?
when I chop a tree in my game, the logs appear away from the tree, but when I mine an ore, the logs appear close to the tree. how come?
nearly identical scripts:
segment of the ore script:
local io = game.ReplicatedStorage.IronOre:Clone()
io.Parent = workspace
io:MoveTo(script.Parent.Position)
ongoing = false
health = 250
wait(respawn)
segment of tree script:
local wood = game.ReplicatedStorage.Logs:Clone()
wood.Parent = workspace
wood:MoveTo(script.Parent.Position)
ongoing = false
health = 100
wait(respawn)
also the resources gathered once you mined/chopped something are unanchored, not touching the ground, and are in seperate groups