Build Feedback. Temple of Sylzia, Fairzone Build

Recently made a fairzone map, (Map for sword fighting, gamemode: terminal)
It was made in under 12 hours and I really had fun making it, I went with a ruined temple with some neon lights making it look a little more futuristic.

I really didn’t want to go with too much detail as that would lag the game and ruin the experience for mobile players.

You can check out the map here:

Pictures:

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Whilst the detail is quite nice, I think it lacks much gameplay wise. You could add vertical elements to the map, as well as some other challenges. For example, a sunken cylindrical platform that is surrounded by some deadly liquid, such as lava.
The map is also rather cramped. I would suggest adding more width to the map and padding it with stuff like large stone tablets with carvings in them, or staircases leading up to a second level above the first.
If the terminal is the orange circle visible on the floor in the first image, try make that the centrepiece of the map, where all the action is. Perhaps add another corridor perpendicular to the first, so there are now 4 directions anyone in the centre must be concerned about.

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It’s really good overall try playing with the lighting and maybe add more detail.

really cool attention to detail, i think this need to be more than just an arena, seems like a waste, its need to be part of a proper RPG!

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