Builders n' Boulders - One of the first semi-advanced zero-player roblox games

I just finished work on a new zero-player game named Builders n’ Boulders.
There are Builders, they are able to chat, have different names, move around and build. They need to build to survive Boulders, these boulders are a collection of big spheres descending down a slope, if they try and plow through the bricks made by the Builders, either theyre stopped or they are unstoppable. A “decay” script made so when Bricks come incontact with Boulders, they unanchor and then “rust”, after 10 seconds, they are deleted from the DataModel as a whole.

There is also a round system, every 30 seconds, a round starts/ends, a round counter is present above each Builder, signaling how many rounds they have survived. I intend on replacing their basic random coordinate movement system for a more advanced random pathfinding system, so they dont just hit their nooby heads into walls all the time. There is a leaderboard, but it is unused.

The game also has a graphics side to it, with a function that attempts to replicate the old Compatibility lighting technology using Scripts, Color Grading and BloomEffect, it has a very sunny, summer-like lighting due to this.
Game Link: BUILDERS N' BOULDERS (indiana jones style) - Roblox

Update: Added a new function that balances the game for Builders, as Boulders were too overpowered, Boulders now freeze and become safe for Builders to touch after 15 seconds of ravaging the box.

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mustve been a glitch with the lighting script, i fixed it a few minutes ago.