So there is this phenomena called black body radiation,
responsible for light bulbs and star colors, and I went about modeling it.
The lighting is set to Compatibility. The SurfaceUI number represents approximate current temperature, in Kelvin.
I was wondering what you think of it, if you think it is too choppy or something else.
Right now it just interpolates between the current keyframe and the next, but maybe I could or should do the leading two after the current to make it smoother? I don’t know. So I’m asking for some feedback!