Bulk Editor Plugin for Roblox

I’ve released this plugin for now. There have been a lot of improvements. This is a post that was posted some time ago and is outdated.

Hey developers! I’ve noticed there aren’t any bulk editing plugins for Roblox Studio, so I decided to make one, let me show you all the features I have so far and how it works (I still have to publish it, it’s a WIP, I would love to hear suggestions)

So, this is how the plugin looks fresh

Basically, we can see the + button and some settings
If we hit +, and we are now able to create a configuration, and we will be greeted with this screen

We can see the “Add Blocks” button, which we will use to add an action to our bulk editor configuration.
Here are all the available blocks


I will add more, but this is all I have so far.

Now, I have added a “Modify Property” block


We can type our property that we want to modify, and the new property, we must specify a type too.

I have done just that.


Note that in a soon update I will get the type of the property with typeof() directly and I won’t require the user to write the type anymore.
Notice I have also named this configuration “ConfigurationName”, you can name it whatever you want.
I have hit save, and now the screen where we begun contains this configuration.

If I click the check mark, it will run the configuration. But let’s create an example first!


This is how I set up the parts, we want to modify all of them.
So, if you want to modify only the direct children, you don’t have to check the “Modify Descendants Too” option, but since I do want to modify all the descendants, I have checked it.
Now, we want to select the Folder itself, and run it.

Finally, all the parts inside of Folder now have their transparency set to 1.

Now, this actually has use cases.
For example, if you want to modify the properties of all children of a model, with the Roblox properties menu you would have to select all of them, open all the fields and modify, now you don’t have to open any fields and can select just the parents.
And, you can reuse the configuration for another map, since the configurations save even if you close Roblox Studio. Backups are available too just in case and can be turned on, a backup is created in ServerStorage, although it isn’t extremely reliable yet and I still have to upgrade it.

Please let me know what features you would want me to add, and if this is a good project or a waste of time, I haven’t seen another bulk editor anywhere on Roblox so I don’t know if it’s a good or a bad thing that I haven’t. and I don’t know if my plugin is really useful or not.

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its not a great project nor is it a waste project, you should keep working on it, also improve the ui, make it like transparent a little
its good as of now for a new project

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the idea is pretty decent, but can’t you just select multiple instances and edit their properties?

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That is the idea. You first have to open every little drop down and then select them all, which can take a few minutes. With my plugin it should take less than 30-40 seconds to change just one property, and the configurations save too so you can reuse them if you need to. I don’t know if it’s that good of an idea, still

Thank you for your feedback! I will try to improve the UI.

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sounds like a good concept, i’d try it out when it comes out

Love the color palette
The movement feels fluid.

I love the immersive UI. This looks fluid. How long did it take to make. What are your future plans for Bulk Editor Plugin for Roblox? Keep grinding, hero!