Bus Brake Noise Glitch

Hey Developers,

Need some help here. I own a realistic School Bus simulation game, growing rapidly, but we have am issue regarding the braking system on the buses.

Sometimes, when we change the time of the map for example, some, not all, of the buses begin to make the braking sound, when your finger is not on the brake button, usually, then your finger is on the brake button it makes the noise, as you are pressing the brake.

This is really frustrating sometimes, hoping someone here is able to help or have a clue on what this issue is.

Thanks!

How do you implement the sound?

Is it controlled by a loop?

If so, is the loop scheduled using Heartbeat or wait()?
(Might be the 4th time I’m dealing with this today)

If you’re using Heartbeat, do you use the time delta?