Caching of Body Colors, not of CharacterAppearance/CharacterFetch

Very simple said:
Studio doesn’t cache
Studio caches
Same happens on the server in an online game.

Result: People can change their character while in-game and respawn, but BodyColors will stay the same.
(Due the BodyColors model being cached, while the character appearance is directly fetched from the api url)

Seranok literally fixed this bug yesterday. It won’t reach production for a week or two.

GG, Seranok, GG, good timing.
(Still much thanks)

The fix is now live.

Shortest week ever.