Camera.CFrame doesn't work on mobiles

Camera.CFrame works fine on computers but will break your script on mobile.
I guess it’s since the new of the last few weeks API hasn’t been ported (citation needed) but yeah, if you’re planning on using that, make sure to test it on phones first!

Repro file:
Camera.CFrame repro.rbxl (10.1 KB)

EDIT:
Works on iPad, not on Android.

Did you test on Android or iOS? If Android, the staff are already aware it’s a little bit behind and are working on it:

Tested on an Samsung Galaxy S5, so Android. Would like if someone with an iOS phone would test it as well so we could confirm it, but that seems to be the problem.

Seems to be broken on iOS.

iOS is probably behind on the update queue.

I was almost freaked out, but I guess my changes didn’t affect that. :stuck_out_tongue:

Yup, can confirm.

Also what the heck is up with all that blue spam. It’s only on mobile.

I think it’s just a matter of the client being outdated a bit. You could just use CoordinateFrame for now.

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Will it be updated soon? The game isn’t even finished, so there’s no problem yet. I was just testing how the GUIs look on mobile.

I’ll find out.

Force updated the app and it’s fixed now.