I am making a game, where everything is small, but why does the camera make the parts look “cut” when the parts aren’t even coming through the camera? Is it a bug, can I fix it myself, or there isn’t a solution (other than growing the parts) and it’s working as intended?
It’s Roblox’s near clipping plane. It’s used by the rendering engine. No other way to fix it other than make things larger, or position the camera in a way where it doesnt happen.