Camera "cutting through" parts

I am making a game, where everything is small, but why does the camera make the parts look “cut” when the parts aren’t even coming through the camera? Is it a bug, can I fix it myself, or there isn’t a solution (other than growing the parts) and it’s working as intended?

How it looks:

How I expect it to look:

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It’s pbly the roblox physics engine or the acceleration of the vehicle.

Or maybe even the camera who knows…

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It’s Roblox’s near clipping plane. It’s used by the rendering engine. No other way to fix it other than make things larger, or position the camera in a way where it doesnt happen.

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