When I change the position of a character’s humanoidrootpart the camera does not follow. How would I make the camera follow the humanoidrootpart when changing the position?
Weird, the camera should follow the HumanoidRootPart. Can you show me the script that you are using?
I do not know if this is important but I call the module script from a localscript.
The problem is that this function only runs one, you should put this into a RenderStepped listener.
Is the camera type custom, if not make sure to set the camera type to custom
I figured out why it was not following. I changed the hrp’s position in a server script and the camera followed.
