You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
I want to achieve that whenever the character respawns, the camera changes back to the menu
Menu:
into game:
respawn:
-
What is the issue? Include screenshots / videos if possible!
So whenever I spawn, the camera focuses on the map for example. and whenever you die and respawn, the thing doesnt work again. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried adding the character added/loaded event thing and it still didnt work. I know the problem but idk how to do add the character added/characterloaded thing. I tried but it didnt work. no errors, just doesnt work
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
-wait(5)
local camera = workspace.CurrentCamera
local focuspart = game.Workspace.CameraFocus
local endpart = workspace.RealFocus
local Player = game:GetService("Players").LocalPlayer
local plr = game.Players.LocalPlayer
local code = script
print ("Camera Change script running")
camera.CameraType = "Scriptable"
camera:Interpolate(focuspart.CFrame, endpart.CFrame, 0.01)
(ignore variables)
(local script in starterplayer scripts)
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.


