Basically, I have a system where it sets the camera in a helmetcam-like position. The order of CFraming/setting things is as follows:
- move the fake helmet object to where the camera currently is
- move the camera to the fake helmet, and then offset it
The problem is, after I reset, the head just gets sent flying (and subsequently, the camera too). I figured it’s something to do with the camera offset, but I’m wondering why it doesnt fly off before I reset
Here’s a video demonstrating it:
External MediaHelp would be appreciated