Camera going near parts and meshes makes the game framey

This is even when there is an object in between the player and camera, as shown when I look past the admin character

i think you shouldnt be posting this on scripting support, but when i played russian sleep experiment it isnt laggy when my camera going near parts and meshes

this may be server lag, i suspect theres an experiment that makes the game so laggy or maybe fps related?? idk

Has this issue been brought up by other users that aren’t devs?