This is my script:
I used a proximity prompt to trigger it
camera.CameraType = Enum.CameraType.Scriptable
game.TweenService:Create(camera, TweenInfo.new(tweentime, Enum.EasingStyle.Sine, Enum.EasingDirection.Out,0,false,0), {CFrame = endCFrame}):Play()
wait(tweentime+debouncetime)
The camera doesn’t face on the NPC even tho the indicator show its facing it