So here is the script
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
char.Humanoid.Died:connect(function()
repeat wait()
game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
until game.Workspace.CurrentCamera.CameraType == Enum.CameraType.Scriptable
game.Workspace.CurrentCamera.CFrame = game.Workspace.Cameras.cam1.CFrame
print("dead")
end)
end)
end)
I checked multiple tutorials and edited it but the camera’s CFrame only goes to the camera part when viewed in Server mode. In Client, I just see my character dying.
Is it something I need to turn on like HTTPS service?
also it only happens when the character dies*