Camera Manipulation

I am attempting to make it so when you press mouse.Button1Down then your camera is manipulated in a way where it’s like you’re throwing a punch (3rd person)

How would I go about this?

You can use the famous camera shake via Humanoid.CameraOffset which offsets the camera from the regular positions to a given amount. It’s quite simple, and that link I provided has a code sample very similar to what you’re seeking.

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Thank you! I will check it out.

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