Camera offset problem

the camera offset of my character keeps acting like it was reset to 0,0,0
here’s a video:

how can I fix this?

It looks like your camera may be set to custom when it should be set to fixed. You can go into Workspace.Camera and mess around with the properties to see if it changes anything. Usually though when you move your camera around at all whether or not its offset it usually moves back so the player can see their character. May I ask what are you trying to achieve with the camera offset?

I was trying to make a gun that uses camera offset to put their view in an aim part. Do you know any other way to put the view into a position without locking the camera so you can sill move the gun?

I just found out that you can use a while true loop that sets the offset and It looks like it is just staying in the position!

nvm… sometimes it’s really laggy