Hello developer community, I am currently trying to create a camera shake function, which replicates to all players when called by a script.
The issue I have run into (when I tried to go based off of a video), was that the system was only replicated for the local player and that it was attached to a tool, and when the tool was clicked, it did the camera shake effect.
I have tried to search for resources here on the DevFourm, and on other media platforms, such as YouTube, however I don’t see any resources on the DevFourm or on YouTube other than the video that was mentioned earlier.
Any help with this would be greatly appreciated.
Thanks!
Don’t know enough about what you have or what exactly you want to give a detailed description but something along the lines of just taking the camera shake effect you already have, reusing most of that code but have it function through a RemoteEvent that fires all clients.
For example Tool fires RemoteEvent, RemoteEvent fires all clients, clients have localscript(in starterplayer assuming) that does the camera shake.
Ah, thanks for the reply. Here is what I am trying to do, however.
I would like a script to be able to execute this as a function which can be used at any time, not by using a tool. Is this roughly what you are saying?
Could have the RemoteEvent and the Client has a script that handles the shake. Then you can just call the Event anytime you need to shake a camera, and just send it to the player whos camera you need to shake.