Camera to be able to see through CanCollide true parts?

How will I be able to make all players cameras be able to see through CanCollide true objects?

local descandants = workspace:GetDescandants()
for i=1,#descandants do
if descandants[i]:IsA("BasePart") then
if descandants[i].CanCollide then
  descandants[i].Transparency = 0.5
end
end
end