So, I am trying to make a quick cutscene for a mini project but when I tween the camera, you can clearly see the camera doesnt move smooth. I don’t know why it does it and I have already tried lerping with RunService.RenderStepped.
CurrentDurationMove = OptionalVariables[3]
CurrentMoveVariables = OptionalVariables --This is from another variable to all people on devforum btw. This won't have to do anything with the error.
BeginMoveCFrame = Camera.CFrame
local Tween = TweenService:Create(workspace.CurrentCamera, TweenInfo.new(CurrentDurationMove, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0, false), {CFrame = CFrame.new(CurrentMoveVariables[1].Position, CurrentMoveVariables[2].Position)})
Tween:Play()```
I’m just tweening to a CFrame with an offset from the position of the guy that I hit.
Not rapidly and not to a part. The function isn’t in a loop either.