Okay so when I reset the player camera to default there’s this weird glitch and I can’t really fix it
Code :
local character = game.Players.LocalPlayer.Character
local humanoid = character:WaitForChild("Humanoid")
local cameraObject = workspace.CurrentCamera
cameraObject.CameraType = Enum.CameraType.Custom
cameraObject.CameraSubject = humanoid
It’s a common glitch. I’m not sure if there’s even a fix for it. I’ve had it for my game for a while. It might just be Studio acting up. Try it in the real game.