CameraOffset keeps resetting to 0,0,0

Hello, so I am trying to make a system that when you equip a tool it changes your CameraOffset to something like {2,1,0} … (Shoulder Cam), and I tried to achieve this using a tween, however when I the tween finally reaches it position, the CameraOffset Property [Inside the humanoid] just resets back to normal, and the same thing happens when I try to change it through studio, so is there any way to prevent this from happening or an alternative solution?

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Could i see the code please? i’ll see more after you did!