ServerScriptService:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Wait()
ReplicatedStorage.Events.PlayerAdded:FireClient(player)
end)
StarterPlayerScripts:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local camera = game.Workspace.CurrentCamera
ReplicatedStorage.Events.PlayerAdded.OnClientEvent:Connect(function()
camera.CameraType = Enum.CameraType.Scriptable
print(game.Players.LocalPlayer.Name)
end)
No errors, print output is correct.