So, my goal is to make a tool which, when activated (probably by a click), creates several camera points (depending on the position of the character) and a RemoteEvent which would then tween the camera for everyone in the server.
I know how to create this, but the question remains - is this possible?
You could use the :FireAllClients() method of a RemoteEvent to pass the camera point information to each client in the game, then you can run your camera manipulation from each client using the .OnClientEvent event of RemoteEvent.