Can exploiters make changes on ModuleScripts which affect server

I have a settings module script and I am trying to prevent exploiters from hacking it, lets say they did something like

local M = require(Module)

M.Ammo = math.huge

Would those changes affect any server script reading the module? Or would it only affect local scripts

1 Like

The change to the moduleScript would only be local, so it would only affect localScripts belonging to the hacker’s client.

1 Like

Exploiters can only access local scripts and module scripts that are required from local scrips.

3 Likes