Can I create subtractive blending with beams?

Hi! I’m trying to use subtractive color blending (Subtractive color - Wikipedia .) I am using this on beams, as this does not exist for normal decals or SurfaceGuis.

I know additive can be achieved by setting the LightEmission to 1, but I cannot set it to -1, despite this being possible with ParticleEmitters.

1 Like