I want to make a frame that negates all blur, heres an example i tried to throw together
The area where he grey is should be blurry, and the box with green should be clear. How would i do this?
I want to make a frame that negates all blur, heres an example i tried to throw together
The area where he grey is should be blurry, and the box with green should be clear. How would i do this?
As far as I know nothing can bypass the Blur pass in the render pipeline. However, you can generate the blurs on the sides and then simply leave a hole where your frame would be.
how do i make blurs on the sides? i thought a blur instance blurs the whole screen
use this to make blurred frames on the sides Objectual UI Blur
Made by yours truly. In the future I might add in the sample place file a little portion of the screen that does what I said above
thats pretty cool, ill try it out later.
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