I am sure there is a better way to word that question, but basically can one reference like…
local Minis = game.Workspace.RblxMinis
local Sound = script.DING
-----
local Araballa = Minis.ArabellaMiniAva.ClickPart.ClickDetector
local Blossom = Minis["ClickPart(Bloss)"].ClickDetector
local Clay = Minis["ClickPart(Clay)"].ClickDetector
local Jaxin = Minis.JaxinMiniAva.ClickPart.ClickDetector
local Kya = Minis["ClickPart(Kya)"].ClickDetector
local Lexi = Minis.LexiMiniAva.ClickPart.ClickDetector
local Maddy = Minis.MaddyMiniAva.ClickPart.ClickDetector
local Yana = Minis.YanaMiniAva.ClickPart.ClickDetector
-----
local ClickDets = {Araballa, Blossom, Clay, Jaxin, Kya, Lexi, Minis, Yana}
ClickDets.MouseClick:Connect(function()
Sound:Play()
end)
This sadly doesn’t work like that I suppose since the output keeps saying: Players.KyameronKing.PlayerScripts.ChatRanks.MinisSounds.SoundScript:15: attempt to index nil with 'Connect'' ![]()
Hopefully this question makes sense…