Can I place folders inside of ReplicatedFirst?

I am making an asset loading screen that uses ContentProvider therefore I am placing a LocalScript in ReplicatedFirst. I am organizing my game my making folders that display what inside them.

I have found that if I insert a Folder into ReplicatedFirst it shows like this:

image

Compared to this:
image

Does it show different because I shouldn’t place a Folder in ReplicatedFirst? Will it matter if I have a Folder in ReplicatedFirst?

I use Folders to read what’s inside before opening and to organize everything.

Yes of course you can, i already try to print inside the folder and it works.

Well i dont know maybe someone will have other answer.

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Ok might wait an see if anyone else has anything to say just to be sure.

ReplicatedFirst is commonly used to store local scripts, it is completely fine if you add a folder into it to replicate something to the client. The reason why it shows like that to a folder must be because a folder is not a common instance thats added to ReplicatedFirst. Other than that, I have used folders in replicatedfirst myself, its completely fine, no issue.

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Thanks for the reply. Interestingly strange how things work on Roblox… but good.

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Yeah its just the “Frequently Used” thing when you are adding something, its all good. Ikr lol

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