Can I return models to client which are on server?

Hello, so I was trying to know, if it’s possible to make, like, Let’s suppose I Invoke a remote function, and it’s returns a model, but, if the model is parented to ServerStorage, which client can’t access, will it work?
so, for example

game.ReplicatedStorage.Event.OnServerInvoke = function(plr)
return game.ServerStorage.Model
end
local car = game.ReplicatedStorage.Event:InvokeServer()
car:Clone()
car:SetPrimaryCFrame(CFrame.new())

``

No it won’t work, it will return nil. Btw why won’t you check it instead of posting on devforum?

I was on mobile, that’s why. 30chars

Also first look for the answer in the available sources, because this has already been described on the Roblox Developer Wiki

If you are on mobile, then you can note down your idea and check it later when you are on PC and if you don’t find the answer to your problem, then you can post on the devforum.

Instead of doing this, why not just put it in ReplicatedStorage?

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