Hello, so I was trying to know, if it’s possible to make, like, Let’s suppose I Invoke a remote function, and it’s returns a model, but, if the model is parented to ServerStorage, which client can’t access, will it work?
so, for example
game.ReplicatedStorage.Event.OnServerInvoke = function(plr)
return game.ServerStorage.Model
end
local car = game.ReplicatedStorage.Event:InvokeServer()
car:Clone()
car:SetPrimaryCFrame(CFrame.new())
If you are on mobile, then you can note down your idea and check it later when you are on PC and if you don’t find the answer to your problem, then you can post on the devforum.