Can not grab pivot point and sometimes pivot point does not appear at all.

Okay so i just booted up studio again after like a day or two of not using it and suddenly the pivot point of any model or mesh non functional. When i try to grab it nothing happens in move mode. And if i switch to Select mode, the pivot point completely disappears.

I can still edit the pivot position and rotate + move around that position but not being able to grab the pivot to snap an object to a specific position is more than frustrating, it basically ruins my workflow and now i have to position stuff solely using the move tool.

I have these three Beta Features currently enabled:

  • Acoustic simulation
  • Detached Attachments
  • New Studio Camera Controls

And i am running on windows 11 with a RTX 3070 ti and I7 with 48gb of ram.

Here is a video of me trying to grab the pivot point:

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Just reinstalled Roblox Studio a second time in hopes of the pivot reappearing again… Turns out its now fully invisible so its not even a feature for me rn

Please help me solve this, this severely ruins my workflow and makes it very hard to do environmental work on this platform.

Can confirm it isn’t working. We’re looking into it.

Turned out to be a side effect of another change, rolled back. Please check.

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Just checked. The dot has now appeared again, but i still can not grab the pivot nor can i grab any other corner where i should be able to, unfortunately

There is also no pivot dot when scaling anymore, and sometimes it doesnt appear either when i use the “select” mode

Did you by chance accidentally turn off the Dragger QoL Beta? It’s technically still a beta which you can turn off and dragging by the pivot didn’t exist before that beta.

Yes, that was the solution to that problem! Thank you for fixing the original issue though with the pivot visibility!