Can only do once

Hello developers!

I’m trying to make something that is see dead npc’s messages.

But i can only do it once!

Basically i’m trying to make that you can read the others too.

Here it is the script:

local UI = script.Parent.Conversation

script.Parent.ProximityPrompt.Triggered:Connect(function(plr)
	local UIClone = UI:Clone()
	if not plr.PlayerGui:FindFirstChild("Conversation") then
		UIClone.Frame.ScrollingFrame.Visible = false
		UIClone.Frame.TextLabel.Visible = false
		UIClone.Frame.TextButton.Visible = false
		UIClone.Frame.ScrollingFrame.TextLabel.Text = script.Parent.message.Value
		UIClone.Frame.TextLabel.Text = script.Parent.title.Value
		UIClone.Parent = plr.PlayerGui
		UIClone.Frame.Startup.Disabled = false
	end
end)
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