local ConversionTable = {
[1] = "Image",
[2] = "T-Shirt",
[3] = "Audio",
[4] = "Mesh",
[5] = "Script",
[8] = "Hat",
[9] = "Place",
[10] = "Model",
[11] = "Shirt",
[12] = "Pants",
[13] = "Decal",
[17] = "Head",
[18] = "Face",
[19] = "Gear",
[21] = "Badge",
[24] = "Animation",
[27] = "Torso",
[28] = "Right Arm",
[29] = "Left Arm",
[30] = "Left Leg",
[31] = "Right Leg",
[32] = "Package",
[34] = "Gamepass",
[38] = "Plugin",
[40] = "Meshpart",
[41] = "Hair Accessory",
[42] = "Face Accessory",
[43] = "Neck Accessory",
[44] = "Shoulder Accessory",
[45] = "Front Accessory",
[46] = "Back Accessory",
[47] = "Waist Accessory",
[61] = "Emote Animation",
[62] = "Video",
}
Please, can someone please insert every asset type classname onto the table? Please ![]()