Can somoene explain me the difference about BindableFunction and Remotefunction?

So Remotefunctions checks if the player got the value - this is good for exploiting.

Binadblefunctions give a Object etc?

both can server to server, client to client

And when do I need one of them. And in which things I wont need it?

So when should I exactly use it because sometimes it can crush the game

So when should I exactly use it because sometimes it can crush the game

  • RemoteFunction

RemoteFunction = Communication between Server and Client
BindableFunction = Communication between (Server and Server) or (Client and Client)

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