Can the TouchMove() function of the UserInputService be used with guis

Hi I was wondering if it possible to use the TouchMove() function with A gui I have in my game. I have been reading up on it on the website and I just Dont see how it can be used. If anyone can ‘shine some light’ on my issues I will be very grateful.
Thanks for reading :slight_smile:

Really quickly, do you mean the .TouchMoved event of UserInputService? I did not find a function named TouchMove from the UserInputService page. If you do find it, could you link it here please?

yeah I meant TouchMoved() not touchmove

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GuiObjects have all sorts of touch input events just like UserInputService. They don’t seem to have the TouchMoved event exactly but if the available events don’t cut it for you, maybe you could replicate that behavior to some degree with GuiObject.InputBegan or GuiObject.InputChanged.

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Yeah I did this lol i forgot to close this