Can you cause a block that has had its position set to fall naturally using roblox gravity?

Is there any easy way to cause a block that has had its position set to fall naturally using roblox’s gravity? I thouht I read one day it could be done by setting the position to nill but that isn’t correct.

I checked a few posts from before and none of them had the answer.

Thanks!

it is rather unclear what you are implying here. Can you state precisely the usage of this?

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Just don’t anchor it lol it’s very simple don’t anchor it.

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To make an object fall with Roblox’s gravity, you should unanchor it. You can find this under the object’s properties. For more information, go to the Roblox Developer Hub article on BasePart.Anchored.

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Sorry, that was quite vague. I couldn’t see the forest through the trees on this one. I had a part called anchor that changed the position of a humanoid whenever I unanchored the HumanoidRootPart. When the humanoid died the anchor remained anchored and prevented the humanoid from collapsing even after I unanchored the rootpart. Maybe if I modified the position through the rootpart as intended I wouldn’t have confused myself. Sorry I answered my own question when I started describing the issue. Thanks for saying, “huh?” :smiley: