Can you loadstring exploits in Studio?

I’ve been wondering whether you could really use exploits like Dex on studio without having to use an executor. (I don’t have one)

The problem is how I would load it into the place. I’ve tried to use decompiler plugins to use loadstrings but it would return an error saying my permission wasn’t high enough. Are there any workarounds on this or is it just simply impossible?


Well, if you would be trying to make sum like Dex, it’s main thing is going through game files…
It also has a save game (how game maps can be stolen). So I don’t think it’d be a good idea. Which is also not possible to make because you don’t have access to the Clients files.

I’m not an expert and don’t claim to be but I don’t think that you’ll get an answer from the forum for the software you want to do that in just saying