The title is self explanatory, extra info may be that I’m using it in a tower defense + using cframe to look at enemies.
Why not CFrame it and tween the tower using CFrame.lookAt?
-CFrames | Roblox Creator Documentation
-Object and World Space | Roblox Creator Documentation
I’m talking about if animations (idle / attack) can play if the tower’s humanoid root part is anchored
Did you try anchoring it and using the animation?
not yet, but in another game I made, there was an error that said that animations cannot play on anchored stuff. But lemme try it now
Animations should play on anchored RootParts.
Maybe this was because one of the animated parts were anchored, not the root.