I am trying to make a block that if a player touches it after 10 seconds it makes itself CanCollide false but only for the player that touched it. I have tried making my own script but It does not work. How can I make this script and what would it look like?
Make a localscript that sets the CanCollide to false on the client (this is the simplest solution.)
Mhm, good Idea. Another question. How would I make it that if the player dies the can collide becomes true again?
Connect a function that sets the CanCollide back to True on Humanoid.Died
2 Likes