local partToChange = game.Workspace.JumpPart
game.Players.PlayerChatted:Connect(function(chatType, player, message, targetPlayer)
if message == "jump" then
partToChange.Transparency = 0.5
partToChange.CanCollide = false
task.wait(3)
partToChange.Transparency = 1
partToChange.CanCollide = true
end
end)
This code does not work and shows “The current identity (2) cannot PlayerChatted (lacking permission 3)” as an error the script is in serverscriptservice and the script is supposed to turn a block half transparent and let a player go through the block.