I have a basic cannon with two hingeconstraints; one allows a full 360 rotation around the base and the other allows the cannon and its shaft to go back and forth
It’s been doing its job since around mid 2020 when I created it. Though as of a while ago cannons like these have been acting up.
They still work, but when idle they no longer remain at rest properly. Instead they subtle shake or ‘shiver’. Has anyone else had this happen to similar builds?
Changed nothing about them, which means something on Roblox’ physics end must’ve changed. Any idea what and how to fix it?