Hello,
I have had a number of players of my game reporting a bug where their data is not loading anymore and where a lot of functions have broken. This error comes up whenever using an :InvokeServer() function whenever trying to access DS2 to fetch some player stats:
Cannot create enough space in lua stack for bridging value
This error seems to occur mainly in large servers where there are 12-15 players already in the game. It does not occur in an empty or smaller server with fewer players.
I have never seen this kind of error before nor can I find anything about this after doing some googling, so I am in the dark with weither this is due to my game using RemoteFunctions too frequently, or weither this is an external issue outside of my control. I had made changes to my game two days ago however this bug first got reported today. Besides I don’t recall making any changes to the RemoteFunctions nor adding any new ones.
I am not sure weither this is something I can do about or if it’s caused by something outside of my control, but I am hoping anyone could fill me in on what this error exactly is and weither other devs have also experienced this.
Here’s a screenshot that was provided by one of my players. An example of the error occuring:
