I want to fix a major bug that causes my character to glitch crazy (Every 1 or 2 frames to precise) and I know it is not my character because it just resets to the starter-character.
Whats happening:
I have searched the Developer Forums but found no solution
And my gam… oh wait experience uses @EgoMoose 's wall walking system.
I got the animation working by replace Humanoid:LoadAnimation() in the Animate script inside a character with
local animator = Humanoid:FindFirstChildOfClass("Animator") or Instance.new("Animator", Humanoid)
if animator then
local track = animator:LoadAnimation(animType[idx].anim) -- bug here
track:Play()
end
But the glitches still happen (Flickering)
I fixed it! It turns out I had a broken system that changed my character in a loop.